UPDATE: The 3.0 version should still work in the 4.1 version so the same instructions apply. This was originally made for ACOK 2.2, but also works with the newest version 3.0 so the same instructions apply. So I merged the actions.txt files in such a way as to keep all of the animations in ACOK intact while also allowing you to utilize the fancy swing animations of CAE. The Game of Thrones A Clash of Kings mod uses unique skeletons and animations, so the standard way of implementing Papa Lazarou's amazing CAE would result in broken animations, necromorph horses, and game crashes.
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